More on Content Strategies
Following up from my last post on Music and Content pricing and strategies, I discovered belatedly an excellent piece by David Byrne in the Wired Magazine - which really lays out the music industry out on the dissection table and points out how the economics work. Importantly, according to Byrne, the artist's share of the rakings in a label-published album or even one sold through iTunes is less than 15%. You really have to be sure of the bigger numbers for this to work, obviously. But to me this also points to the following:
First, the value of the album is therefore largely composed of retailing, marketing and other elements. Hence it might be argued through hard economics that the retailing and marketing are more critical components of the success of the album seen through a business-person's eyes and clearly the level of predictability of costs and performance is higher in this area. Almost makes you sympathise with labels!
Second, Byrne's logic could be extended to films and other forms of content as well and it would be interesting to see the kind of strategic alternatives which might arise for movies and games in future. When there's enough broadband connections of significant size to enable movie distribution, will any independent release a film with a pay as you want model a la Radiohead? Seems just beyond belief, but those horizons are shifting as we speak!